Resident Evil 2







Claire and Leon's Alternate Costumes

    To get the Alternate Costumes, go through an A and a B game and get an A on both missions. When you complete both missions, a picture of a Zombie in a military uniform should come up. Start the next game as an A game by loading up your saved game. Go to the Police Station without picking up any items. When you get to the alley near the Police Station, there should be a Zombie there. Run past him, go in and grab the shotgun, then kill him. He’s kind of strong, so aim for the head. When he’s dead, search him and you should find a special key. That key will open the lockers in the Dark Room.

    Claire: She has one costume and a revolver. The revolver shoots and reloads faster than the pistol.

    Leon: Leon has two different costumes. If you get one of the outfits, Leon’s gun handling will upgrade. He’ll now hold it with one hand.

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Get the Gatling and Submachine guns

    To get the Gatling Gun and the Submachine gun, go through a B game with a grade of B or higher.

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Get the Rocket Launcher

    To get the Rocket Launcher, go through an A game with a grade of B or higher. And we might add that the Rocket Launcher has unlimited ammo.

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Play as Hunk

    To play as Hunk, go through an A and a B game and get As on both missions. When you've completed both missions, a screen should come up that says Save This Game on it. Hunk is one of the swat soldiers from Umbrella. His mission is to get to the roof top from the sewers. Be warned, there are a ton of enemies -- so watch out!.

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Play as Tofu

    If you go through the game six times (A, B, A, B, A, B) and get all the weapons and costumes, basically all the secrets, a bonus screen will come up which will let you play as Tofu. Tofu’s scenario is the same as Hunk’s mission, but instead of all the cool weapons, Tofu gets a knife -- and he can’t use guns.

    Note: When you’re starting another A game, load up your previous B-game save. Hey, it’s just a reminder.

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Resident Evil 2 Item List

    Can't find what you're looking for? Is Resident Evil 2 bogging you down? Well, look no further, because we have the essential list of items need to pass Claire's quest. Here we go!

    Blue Key Card - To acquire the blue key card, go into the room to the far left from the main hall of the Police Station. You will find a dying police officer there that will give you the card.

    The Red Crystals - The first crystal can be found behind the briefing room. Above the fireplace hangs a satanic painting. Light the fireplace to get the crystal. The second crystal is on the second floor and you will clearly see a statue holding it. Move the pillars next to the statue to the opposite sides and make sure you hear a click when each one is in place. Once both are aligned correctly the crystal will fall.

    Unicorn Medallion - Find this item in the STARS room. It's under some of Chris' notes.

    Spade Key - This one is attained by inserting the Unicorn Medallion into its slot near the woman statue in the main hall.

    Crank - On the first floor, there's a room with rolls of tape and a step stool on the floor. Move the step stool toward the top of a bookshelf and you will find the crank on top.

    Serpent Stone - Go to the library on the second floor and walk upstairs. Walk along the catwalk until you fall through the floor. You must solve the puzzle of moving the bookshelves in a certain order to get this item. Look at the paneling and make sure the shelve match the shown diagram. Easy.

    Lighter - The lighter is in the save room on the opposite side of the library. Go out of the library and into the main hall (you should be on the second floor still) run around and into the save room.

    Valve Handle - Head down the stairs where the helicopter is burning (outside). The valve is in the electrical room. Use this valve to extinguish the flames on the chopper.

    The Blue Stones (Both Halves) - To get the first half you extinguish the fire on the chopper wreckage in the station. Use water valve outside to turn the fire off. Once inside the room the chopper was blocking insert the two red crystals in their place and you'll get the first half of the stone. The second half can be found in the clocktower above the library. Use the crank to lower the stairs and put the cogwheel into the missing gear slot. Once turned on, you'll get the second half.

    Diamond Key - This key is in the same room as the king plug. No problem.

    Police Station Map - The map can be found on the first floor inside the room with the humming fan. Look inside this room is a smaller room with a safe. The combination is 2236.

    Eagle Stone - Find this elusive stone in one of the rooms to the right of the main hall. Run down the hallway and it will be in a dark room (not the photo lab). Look for it on a shelf.

    Plastic Explosives - Go to the room where you got the blue key card. At the rear of the room there's an exit that leads to another room. Go into there and you'll find the explosives. The detonator can be found in the next room.

    Heart Key - Once you've cleared the helicopter wreckage using plastic explosives, the key can be found in the room behind it.

    The Cogwheel - Go into the room on the first floor that requires the club key to enter. The door will be green and have a weird design on it. Use the lighter to light the furnace then light the other lamps in this order: 12 - 13 - 11.

    Club Key - Get this key in the sewage disposal section where you play as Sherri. Move the boxes so you can cross the section when it becomes flooded with sewage! Yummy!

    Power Control Puzzle - Up, down, up, up, down

    Police Basement Level 1 Map - Find this in the Power Control room listed above.

    Red Key Card - This key can easily be found in the autopsy room. You'll need the club key to enter and you'll be ambushed by zombies upon entering acquiring this key.

    Wolf Medallion - This is on the second level of the basement when you assume the role of Sherri again. Use this item along with the Eagle Medallion to open the Clearance ID Device.

    Eagle Medallion - On the second level as well. Look for it on a dead body of the sewage operator. Use this item along with the Wolf Medallion to open the Clearance ID Device.

    Weapon Box Key - Take the little cable car across and ignite the flare gun with your lighter. You'll then see the key.

    Spark Shot - Get this item by checking the dead body that can be found at the end of the hallway near the cable car.

    Train Turning Key - Get on the train to find the key.

    Fuse - Find this sucker in the lab basement 4. It's a frozen room with ice all about. Once you've received this item, use it in the same room at the computer. Once finished restore power by inserting it into the main fuse case.

    Lab Key Card - In the lab basement level five, you'll find a main lab with scientists turned zombies. The key card can be found laying in here.

    Vaccine & MO Disk - Go into a room (it's hard to explain how to get there, but since you're near the end of the game it's one of the rooms you haven't been in yet) and you'll see zombies galore and an MO disk laying to your left. Get the disc and put the vaccine holder into the machine and hit the switch. With that done, take what you have back to the main lab and put the vaccine into the machine.