Star Fox 64







Warps, Medals, Tips

    Because paths cannot be accessed as they were in the original Star Fox for Super NES, here are a few tips to help you through this new 64-bit powerhouse. Here are slightly different tips and tricks that work on the U.S. version of StarFox 64.

    Medal Of Honor And Expert Mode
    In order to get to expert mode you must meet certain requirements set about in each mission. You will receive a medal of honor for achieving these objectives. For example, Getting a high score will get you a medal of honor. If you get a medal of honor for each stage you will go to the expert mode. Also, that score will be saved into the game permanently, until someone else beats it. The number listed beside the level name is the score needed to achieve a medal of honor.

  • Battle Mode with Landmaster Tanks: To access Landmaster Tanks in Battle Mode, acquire a medal on the difficult route to Venom.

  • Battle Mode on Foot: To be able to play as the Star Fox members on foot, beat the game on Expert Mode and along the hardest path.

  • Star Wolf Team in Training Mode: Once you've hit 100 enemies and get to the All-Range mode, you'll be able to face off with the StarWolf team. One will appear at a time and each time you knock one down, another will appear.

    Difficult Path
    Corneria: 150
    Sector Y: 150
    Aquas: 150
    Zoness: 300
    Sector Z: 100

    Medium Path
    Katina: 150
    Solar: 100
    Macbeth: 150

    Easy Path
    Meteo: 200
    Fotuna: 50
    Sector X: 150
    Titania: 150
    Bolse: 150

    Venom 1 and Venom 2: 200

    Short Cuts and Warps

    Corneria To Sector Y
    In Corneria (the first level), Falco will dodge out in front of you and then get chased by three skilled enemy pilots. Nail all of them, and you ll save Falco. Next, pass through all of the rock arches in the water stage of this same level. If you ve done this correctly, Falco will guide you to an alternate passage, through a waterfall. If you defeat this water-based boss, you ll be led to Sector Y.

    Warp To Titania
    As you near the end of the Meteor Field there are about seven strategically placed blue rings. By passing through one you ll immediately accelerate in a barrel roll. Go through all of them and you ll hit light speed. You ll appear in Titania, a psychedelic, bonus-style level that s heavily influence by the old arcade game, Galaga. Note: This ain t easy -- so keep trying.

    Get To Aquas
    Just get a score of 100 or higher in Sector Y to warp to Aquas, the submarine level. You can shoot down enemies or blast stationery canons, and as long as nail no less than 85 by the time you get to robot bosses at the end, you ll be in good shape.

    Macbeth To Area 6
    As you approach the ending of the stage, shoot the red pillars with metal direction flags on them so they turn green. Watch them very carefully. (Hint: If you went to Zoness before coming to Macbeth, Cat will show up at your side and shoot those hard-to-reach switches.) At the end, where the switchboard light is, a switch will appear. Shoot that bad-boy and the track will move to the right. Now the boss kills himself. You get a deserved 50 point bonus for your troubles and you're off to Area 6!

    Warp To Sector Z
    Keep left at all times when in Sector X. You will eventually arrive at an area where you have to destroy white gates to pass through them. Demolish and blow those suckers sky high and pass through all of them. You ll then warp to Sector Z!

    Zoness To Sector Z
    If you blast out all the spotlights in Zoneth and complete the stage, you then go to Sector Z. You should get some help from a certain feline.

    Get To Katina
    When you hit the boss at the end of Sector X, shoot his head off (the boss with the big hands). When the second one grows, dodge him, and let Slippy fly in. Slippy will get a mouthful and be bashed all the way to Katalina. Kill this boss and then fly to Katalina to find and save Slippy. That Slippy -- always causing trouble.

    Kill Star Wolf Team Member Easily
    This doesn t work when you meet the Star Wolf team on Venom under hard difficulty.

    First of all, let one of the Star Wolf team members follow you. Let him shoot at you. Immediately do a forward barrel roll. As the camera zooms out to show the roll back, the ship will fly past you and will head either to the right or left. Remember which direction they went as you fly back forward, while charging up a shot. Turn to the direction he was going, lock him in, let the power shot fly, then rapidly shoot him with lasers. With the blue double laser, he should be dead with no damage to you. If you use the single laser, you may have to do this twice.

    Kill Star Wolf Team Member Easily (Venom - Hard)

  • First of all, make sure you have as many friends as you can. This gives your buddies the job of distracting the ships so you can get the best possible shot.

  • Bear in mind that the barrel roll deflects shots.

  • Laser shots are the way to go -- seeing as how bombs and such don t have any effect.

  • Don t forget this: when one (or more) of these bad boys is on your tail, do a forward Barrel Roll or Loop Turn (down on the Control Stick and left C), and he should go under you and fly left or right. Then after powering up a shot, immediately search around left or right, and you should see the ship that was chasing you. Now is the time to get your shots in. You re going to have to repeat this step over a few times if you only have lasers, so don t lose your cool.

Extra Mode

    To get the Extra Mode, Tanks in Versus Mode, and Graphic Equalizer in the Sound Test, you must do a few things. You must achieve medals on all 15 levels, by beating the stage with a specific number of hits -- and keep all of your comrades alive. Here are the scores needed to achieve a medal on each level:

    Easy Paths
    Corneria: 150
    Asteroid Belt: 200
    Ficcina: 50
    Sector X: 150
    Titania: 150
    Volus: 150
    Venom (Easy): 200

    Medium
    Katalina: 150
    Solar: 100
    Macbeth: 150

    Hard
    Sector Y: 150
    Aquas: 150
    Zoneth: 250
    Sector Z: 100
    Area 6: 300


Turn Off Cross-hair

    To turn off the cross-hair aiming device on Star Fox 64, simply press start and press the right shoulder button, and the square will disappear.


Sector Z Power-Up Tip

    When you arrive at Sector Z, if you find you're getting low on energy, you can fly into the rear hangar of your mother-ship. You'll be treated to a mini cut-scene of your Arwing diving into the ship and popping out the other side with your energy bar replenished.


Moving Heads

    Move the analog stick around and the StarFox crew will track the moving numbers 64. Let go and they will stop. The 64 moves right back into place.