|  /      _ |
                                    ' /         |
                                    . \ _____|  |
                                   _|\_\       _|
                          T h e  A r e n a  F i g h t e r s
                            S o n y  P l a y s t a t i o n
                     O r i g i n a l  M o v e l i s t / G u i d e
                                 - V e r s i o n  2.0 -
                                    12:19 AM 11/17/97

                                
                           
Revisions

- First release version 1.0 on 10/7/97
- Second revision 11/17/97
    ...Added codes for Master Ishii, Increasing energy
       and watching the ending.
    ...Changed ascii header
    ...Next revision will have moves, combos and more 
       in depth info on Master Ishii.

Intro

There aren't any movelists or guides on this great game from THQ so I decided to write this up 
using the instructions from the game as my guide.


What is K-1?

The "K" represents the four major martial arts disciplines - Kickboxing, Karate, Kempo, and 
Kung-Fu - that are showcased in the tournament. The "1" refers to the quest to find out which 
martial art, and which fighter, is number one in the world. The toughest champions of each 
discipline come from all over the globe to compete in this explosive event.
K-1 is an open tournament, without the restrictions of weight classes or divisions, often 
pitting a seven foot, 400 pound super heavy weight against a lithe flyweight. Needless to 
say, the matches are always exciting, and typically end in audience pleasing K.O.'s.
K-1 events are held throughout the year, whittling the field down to the top eight fighters 
in the world, who compete finally in the Grand Prix. The winner of the event earns a 
considerable purse and is given the undisputed title of "world's strongest man"! This 
prestigious title was held in 1994 and 1995 by Holland's Peter Aerts, and finally changed 
hands last year with a dramatic victory by Switerland's Andy Hug.

Note: to learn more about the K-1 organization, visit their web site at http://www.k-1.co.jp/.


Conventions

X                              Punch/Choose             
O                              Kick/Cancel
triangle                       Special/Signature move
square                         Not used
L1                             Dodge left
L2                             Not used
R1                             Dodge right
R2                             Not used
Select                         Not Used
Start                          Pause game/Start game


Universal Moves (for all fighters)

X                              Jab
forward X                      Straight
back X                         Upper
down X                         Body Blow
O                              High Kick
back O                         Middle Kick
down O                         Low Kick
down, down then X              Ducking Hook
down, down X                   Dashing Upper
Up, back X                     Dash Punch
X+O                            Hold move


Combos aren't guaranteed in K-1 like other fighting games. The custom combos are just some 
that I have found that work best for me. You can experiment on your own and find combinations. 

You can initiate the hold move before some of the combos for maximum damage and/or 
penetration into the opponents defense.

_____________________________________________________________________________________

The Combo system

The combo system in K-1 is very different than other fighting games. There aren't any 
juggles or any other good stuff. This is the real deal. Opponents guard and retaliate 
just like humans and fall and react like a human would.

The combinations aren't guaranteed but if you do them at the right time and in succession, 
you have a better chance of landing one of the powerful blows.

_____________________________________________________________________________________


The Arena Fighters


Andy Hug

Birth Date:  September 7, 1964
Birth Place: Switzerland
Height: 5'9"
Weight: 209 lbs
Gym: Seido Kaikan
Titles: UKF World Super Heavyweight Champion
        K-1 Grand Prix '96 Winner
        WMTC World Super Heavyweight Champion

Andy Hug, with his superior karate technique, is one of the most famous martial artists in 
the world. After several disappointing years in the K-1, Andy finally came through with a 
dramatic victory in 1996.

Favorite moves:

Front Kick                   forward O
Uppercut                     back X
Hug Tornado                  down triangle
Jumping Double Kick          back, forward triangle
Hand Chop                    forward triangle

Signature Move:

Heel Kick                    triangle


Custom Combos:

down triangle, down O, O, triangle

down triangle, back X, forward triangle (back X buffers the jumping double kick, so after 
doing the uppercut just slide to forward triangle for the kicks)

down triangle, X, X, forward O


Comments....

Hug's best asset is the Hug Tornado. Many combinations can be done afterwards. The Hug Tornado 
is a low spinning sweep which temporarily stuns your opponent if done as a counterattack. 
Also use his signature heel kick sparingly. It's main weakness is the height it gets 
which in turn can be dodged and countered. 

_____________________________________________________________________________________

Chang Puek Kiatsongrit

Birth Date:  October 23, 1966
Birth Place: Thailand
Height: 5'7"
Weight: 165 lbs
Gym: Kiatsongrit Gym
Titles: IMF World Light Heavy Class Champion


An unmatched expert in Muay-Thai (Thai Kick Boxing), he has excellent defensive techniques 
and is difficult to put down. He often astonishes crowds by defeating much bigger and 
stronger fighters.

Favorite moves:

Front Kick                   forward O
Multiple Straights           forward X
Jumping Knee Kick            forward triangle
Spinning Elbow               back triangle

Signature Move:

Mid Step-in                  triangle


Custom Combos:

triangle, down O, O, back triangle

traingle, forward triangle

forward O, back triangle

down O, down O, down O, O

down O, down O, back O, O


Comments....

Kiatsongrit's strength lies in his kicks, especially low shin kicks. He can wear down an 
opponent in no time with low kicks. In Kiatsongrit's case, his signature move is good to 
use often cause it sets you up for combos afterwards. 

_____________________________________________________________________________________

Ernesto Hoost

Birth Date:  July 11, 1969
Birth Place: Surinam
Height: 6'2"
Weight: 205 lbs
Gym: Vos Gym
Titles: WMTA World Light Heavy Class Champ
        IKBF World Light Heavy Class Champ
        ISKA World Light Heavy Class Champ
        K-1 Grand Prix '93 Winner
        K-1 Grand Prix '96 3rd Place      


Called the "technician" by his peers, Hoost uses his perfect execution to make up for what 
he lacks in strength. Pity the man that falls prey to his fearful high kick.

Favorite moves:

Front Kick                   forward O
Back Blow                    back triangle
Jumping Knee Kick            forward triangle
Elbow Strike                 back, forward X
Left Uppercut                down triangle

Signature Move:

High Step-in                 triangle


Custom Combos:

down O, O, back triangle, triangle

forward triangle, down triangle, triangle

forward O, down, down then X, back, forward X


Comments....

Hoost has great reach on alot of his moves. Use the high step-in kick to keep your distance. 
It is a effective counter to high signature moves like Andy Hug's and punching signature 
moves like Sam Greco's. 


_____________________________________________________________________________________


Jerome Le Banner

Birth Date:  December 26, 1972
Birth Place: France
Height: 6'5"
Weight: 253 lbs
Gym: Siam Boxing Gym
Titles:  K-1 Grand Prix '95 Runner-up
         French and European Super Heavy Class Champion
         ISKA World Heavy Weight Muay-Thai Champion

A perfect combination of size and youth, Jerome is sometimes overly aggresive in the ring. He's 
called the "Battle Cyborg" by his fans in France,
and consistently lives up to the name.

Favorite moves:

Front Kick                  forward O
Back Spin Kick              back triangle
Uppercut                    down triangle

Signature Move:

Knee Kick                   triangle


Custom Combos:

down triangle, forward O,  back triangle

down O, keep holding down then press triangle, triangle, triangle

down, down then X, keep holding down then press triangle, forward O


Note: Keep holding down then triangle is another buffered move. After the ducking hook punch 
instead of pressing down triangle for the uppercut, just do the ducking punch then press 
triangle. Le Banner will do the hook then come up with the uppercut, it looks seamless. 


Comments....

Le Banner is a tough fighter. His best asset is his knees. They can be done in rapid 
succession leaving a opponent frantically trying to get away if trapped in a corner. Use the 
knees after a flurry of punches or during punch combos.


_____________________________________________________________________________________


Mike Bernardo

Birth Date:  July 28, 1969
Birth Place: South Africa
Height: 6'3"
Weight: 242 lbs
Gym: Steve's Gym
Titles: African Super Heavy Class Champ
        K-1 Grand Prix '96 Runner-up


Possessor of a fearful hammer punch, Bernardo KO'd two-time "Strongest Man" Peter Aerts in 
the '96 Grand Prix.

Favorite moves:

Side Kick                   forward O
Swing Straight              forward triangle
Back Blow                   back triangle
Swing Uppercut              down triangle

Signature Move:

Swing Hook                  triangle


Custom Combos:

X,X, down triangle

X, forward X, triangle

X,X, forward X, triangle

down, down then X, X, forward X, triangle


Comments....

Bernardo is quite slow. What he lacks in speed, doubles in his power. The best thing to do 
with him is to send out a flurry of punch combos followed up by the swing hook.


_____________________________________________________________________________________


Musashi

Birth Date:  October 17, 1972
Birth Place: Japan
Height: 6'1"
Weight: 196 lbs
Gym: Seido Kaikan
Titles: Karate World Cup '95 4th place
        K-1 Grand Prix '96 3rd place

Musashi began his career with a bang by impressively knocking out his opponent, Patrick Smith, in 
the '95 K-1 Revenge II tournament. Ever since then, expectations for this exciting young fighter 
have been very high.

Favorite moves:

Front Kick                  forward O
High Punch Combination      down triangle
Style Change                back, forward triangle
Low Shin Kicks              hold down O,O

Signature Move:

Jumping Turn Back Kick      back triangle

Custom Combos:

I like to intiate some combos after dodging attacks. Musashi has some great looking 
combinations after dodging a attack.

dodge (L1 or R1), back triangle

dodge (L1 or R1), down triangle, back triangle,  back, forward triangle 

X,X, down O, O


Comments....

Musashi is very quick. He has some very fast useful punch combinations which can be 
followed up by kick combos.

_____________________________________________________________________________________


Peter Aerts

Birth Date:  October 25, 1970
Birth Place: Holland
Height: 6'3"
Weight: 229 lbs
Gym: Chakuricki
Titles: WMTA Muay-Thai World Heavy Class Champ
        KBF World Heavy Class Champ
        WKA European Heavy Class Champ
        K-1 Grand Prix '94, '95 Winner


Bearer of the "World's Strongest Man" title for two years in a row, Aerts is highly 
trained both in technique and in toughness. This man has no weaknesses.

Favorite moves:

Front Kick                   forward O
Back Blow                    back triangle
Back Kick Low                down triangle
Knee Kick                    triangle
Elbow Strike                 back, forward X

Signature Move:

Back Kick High               forward triangle

Custom Combos:

X,X, forward triangle

X, forward X, back, forward X

forward O, X, forward X, triangle


Comments....

Aerts is way powerful. Try getting in close with him and land knees and back kicks.


_____________________________________________________________________________________


Sam Greco

Birth Date:  May 3, 1967
Birth Place: Australia
Height: 6'2"
Weight: 233 lbs
Gym: Seido Kaikan
Titles: Karate World Cup '94 Winner
        3 time Commonwealth Karate Tournament Champion

In his international debut, Greco KO'd his first opponent, and gave Aerts an even fight. 
His overall ability is still a question mark, but anyone who's been in the ring with him 
knows that he has the strongest fists in the karate field.

Favorite moves:

Front Kick                   forward O
Driving Punch                forward triangle
Low Driving Punch            down triangle
Right to the body            back triangle

Signature Move:

Swing Blow                   triangle


Custom Combos:

down O, O, down triangle, triangle

down O, O, forward O, back triangle

X, forward X, triangle

forward O, keep holding forward triangle, back triangle


Comments....

Greco has fists like stone. If he connects with the swing blow consider yourself in danger. 
Like most signature moves the execution and recovery time is slow. But if used in 
combinations like Greco's they can pose a big threat.

_____________________________________________________________________________________


Master Ishii

Master Ishii is the final man to beat in the 1 player mode. My friend has found that if 
you can back him into the corner and land a flurry of punches and knees it wears him down 
pretty good. He can take you out with low kicks so watch out for those and don't 
underestimate his small size, he can open a can of whoopass in no time.

_____________________________________________________________________________________

These codes are from Segasages.com

Master Ishii Code 
     Choose "Team Battle" from the main menu screen. When the character select screen 
     appears, press up, up, down, down, left, right, left, right, start. Master Ishii 
     will appear to the right of the other fighters. 

Strength Adjustment  
     During a match press start to pause. Then press L2, R1, L1, R1, L2, R1. You will see 
     flashing numbers on the left and right side. Use the D-pad to move the numbers up or 
     down for each character so you can increase or decrease your chosen players strength 
     from 1 to 9. 

View Ending  
     Turn on the PlayStation with the K1 disc inside. Hold L1+L2+Triangle+Circle+Left on 
     both controllers while the game loads. Continue to hold them until the demo begins. 
     Instead of the normal intro, you will see the ending cinema and game credits. 



                                        
                           Copyright 1997 Aoi  
                              E-mail aknight@frontiernet.net
                      All combos are custom. Please contact me if
                                you have any questions.               
         No part of this moves list/guide is to be altered without my consent.
              You can post or distribute freely as long as the my name
                        is included. Contact me if you wish to
                  include this in media, print, or any other form.  
                                           THQ