Genre: Platform | Players: 1 |
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Time Points 0:30 50,000 0:45 10,000 1:00 5,000 1:30 4,000 2:00 3,000 3:00 2,000 4:00 1,000 5:00 500
To start debugging, press B, then you can select any sprite in that level and put it on the screen. To select a different sprite, press A, and to place it on the screen, press C. Note that sprite selection is different from Zone to Zone. Also, instead of displaying the time elapsed, it displays the number of sprites currently on the screen. Control Mode functions work as well.
Note: This only works on the first production releases of Sonic.
ATBT-AA32: Master Code AY3T-AACL: Begin with 5 Lives GJ6A-CA7A: Infinte Lives, Player 1 JXGA-CA7G: Infinte Lives, Player 2 AJ3A-AA4G: Level Select AY3T-BA4R: Start with 5 Chaos Emeralds SCRA-BAXO: Each Ring counts as 8, Player 1 SATA-DAVW: Each Ring counts as 8, Player 2 AEOT-CABE: Once Sonic Is Invincible, He'll Stay That Way BDLT-AAGL: Super Jump KDLT-AAGL: Low Jump EBVT-CAE2 or DDLT-AAGL: High Jump AE0T-CABY: Keep Running Shoes
Use the Level Select cheat to get to the Special Zone again. When you get the next Emerald, and have entered the First Zone, press Reset again.
When you have all the Emeralds, continue on with the first level. You get to keep the Emeralds and the Continues accumulated so far.
If that doesn't work, try this: at the title screen, press Up, Down, Left, Right, hold A, and press Start. After doing this once, you only need to hold Start + A to enter the level select.
Genre: Platform | Players: 1-2 |
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Time Points 0:30 50,000 0:45 10,000 1:00 5,000 1:30 4,000 2:00 3,000 3:00 2,000 4:00 1,000 5:00 500
To start debugging, press B, then you can select any sprite in that level and put it on the screen. To select a different sprite, press A, and to place it on the screen, press C. Note that sprite selection is different from Zone to Zone. Also, instead of displaying the time elapsed, it displays the number of sprites currently on the screen.
SAST-DJ1A / SATA-DJTJ Rings worth 2--player 1 SAST-DN1A / SATA-DNTJ Rings worth 3--player 1 SAST-DT1A / SATA-DTTJ Rings worth 4--player 1 SAST-DY1A / SATA-DYTJ Rings worth 5--player 1 SAST-D21A / SATA-D2TJ Rings worth 6--player 1 SAST-D61A / SATA-D6TJ Rings worth 7--player 1 SAST-DA1A / SATA-DATJ Rings worth 8--player 1 AE8A-AAD2 / AE8A-AADN Start with 1 life instead of 3--player 1 AY8A-AAD2 / AY8A-AADN Start with 5 lives--player 1 A68A-AAD2 / A68A-AADN Start with 7 lives--player 1 BE8A-AAD2 / BE8A-AADN Start with 9 lives--player 1 DE8A-AAD2 / DE8A-AADN Start with 25 lives--player 1 GJ8A-AAD2 / GJ8A-AADN Start with 50 lives--player 1 KN8A-AAD2 / KN8A-AADN Start with 75 lives--player 1 NN8A-AAD2 / NN8A-AADN Start with 99 lives--player 1 JW3A-CA4J / JW3A-CA4Y Infinite lives--player 1 SATA-DJVW / SATA-DJW8 Rings worth 2--player 2 SATA-DNVW / SATA-DNW8 Rings worth 3--player 2 SATA-DTVW / SATA-DTW8 Rings worth 4--player 2 SATA-DYVW / SATA-DYW8 Rings worth 5--player 2 SATA-D2VW / SATA-D2W8 Rings worth 6--player 2 SATA-D6VW / SATA-D6W8 Rings worth 7--player 2 SATA-DAVW / SATA-DAW8 Rings worth 8--player 2 AE8A-AAD8 / AE8A-AADW Start with 1 life instead of 3--player 2 AY8A-AAD8 / AY8A-AADW Start with 5 lives--player 2 A68A-AAD8 / A68A-AADW Start with 7 lives--player 2 BE8A-AAD8 / BE8A-AADW Start with 9 lives--player 2 DE8A-AAD8 / DE8A-AADW Start with 25 lives--player 2 GJ8A-AAD8 / GJ8A-AADW Start with 50 lives--player 2 KN8A-AAD8 / KN8A-AADW Start with 75 lives--player 2 NN8A-AAD8 / NN8A-AADW Start with 99 lives--player 2 JXGA-CA7G / JXGA-CA7W Infinite lives--player 2 KBVT-CAE2 / KBVT-CAE2 Jump lower FVVT-CAE2 / FVVT-CAE2 Jump a little higher FOR CODES 35 AND 36, SWITCH OFF IF YOU GET STUCK SOMEWHERE OR WANT TO SINK IN WATER EBVT-CAE2 / EBVT-CAE2 Jump a lot higher CBVT-CAE2 / CBVT-CAE2 Jump really high A02T-CAF8 / A02T-CAGL Sonic stays invincible for a shorter time after getting hit 982T-CAF8 / 982T-CAGL Sonic stays invincible for a longer time after getting hit ALTA-CA8N / ALTA-CA82 Sonic becomes invisible and invincible for the rest of the level after getting hit--must have at least one ring (switch off and then on to make Sonic visible) ALTA-CA9J / ALTA-CA9Y Once invincible (stars), Sonic stays Invincible for the rest of the level ATTT-CA4W / ATTT-CA58 Sonic doesn't lose rings when hit ATTT-CA5G / ATTT-CA6W Tails doesn't lose rings when hit AH2T-CAH6/AH2T-CAHN Sonic needs only 1 ring instead of 50 to enter special stage after touching a star post WITH CODES 44 THRU 57, THE COUNTER DOESN'T SHOW THE EXTRA RINGS, BUT YOU DO GET THEM SBJA-HJWJ/SBJA-HJV2 Rings worth 2 in special stages--Sonic SBJA-HNWJ/SBJA-HNV2 Rings worth 3 in special stages--Sonic SBJA-HTWJ/SBJA-HTV2 Rings worth 4 in special stages--Sonic SBJA-HYWJ/SBJA-HYV2 Rings worth 5 in special stages--Sonic SBJA-H2WJ/SBJA-H2V2 Rings worth 6 in special stages--Sonic SBJA-H6WJ/SBJA-H6V2 Rings worth 7 in special stages--Sonic SBJA-HAWJ/SBJA-HAV2 Rings worth 8 in special stages--Sonic SBJA-HJWR/SBJA-HJV8 Rings worth 2 in special stages--Tails SBJA-HNWR/SBJA-HNV8 Rings worth 3 in special stages--Tails SBJA-HTWR/SBJA-HTV8 Rings worth 4 in special stages--Tails SBJA-HYWR/SBJA-HYV8 Rings worth 5 in special stages--Tails SBJA-H2WR/SBJA-H2V8 Rings worth 6 in special stages--Tails SBJA-H6WR/SBJA-H6V8 Rings worth 7 in special stages--Tails SBJA-HAWR/SBJA-HAV8 Rings worth 8 in special stages--Tails
Codes 1 THRU 16 also work for Tails in a one-player game. There is only one total for Sonic's rings in a one-player game. Normally, you have to grab all seven chaos emeralds, get at least 50 rings, and jump to turn into Super Sonic (and be invincible). But by choosing from among Codes 58 thru 64 and 65 thru 69, you can reduce the number of emeralds and rings you have to get. With Code 70, you won't lose your rings with time and drop back down to regular Sonic.
To help you become Super Sonic on the last level, where there are normally no rings, Codes 58, 65 and 72 will do the trick--just jump. Finally, access the level select menu with Code 71.
Alternative Codes: Use these if the first set didn't work.
CODE KEY IN . . . EFFECT . . . 1A SAST-DJ1A Rings worth 2--player 1 1B SATA-DJTJ 2A SAST-DN1A Rings worth 3--player 1 2B SATA-DNTJ 3A SAST-DT1A Rings worth 4--player 1 3B SATA-DTTJ 4A SAST-DY1A Rings worth 5--player 1 4B SATA-DYTJ 5A SAST-D21A Rings worth 6--player 1 5B SATA-D2TJ 6A SAST-D61A Rings worth 7--player 1 6B SATA-D6TJ 7A SAST-DA1A Rings worth 8--player 1 7B SATA-DATJ 8A AE8A-AAD2 Start with 1 life instead of 3--player 1 8B AE8A-AADN 9A AY8A-AAD2 Start with 5 lives--player 1 9B AY8A-AADN 10A A68A-AAD2 Start with 7 lives--player 1 10B A68A-AADN 11A BE8A-AAD2 Start with 9 lives--player 1 11B BE8A-AADN 12A DE8A-AAD2 Start with 25 lives--player 1 12B DE8A-AADN 13A GJ8A-AAD2 Start with 50 lives--player 1 13B GJ8A-AADN 14A KN8A-AAD2 Start with 75 lives--player 1 14B KN8A-AADN 15A NN8A-AAD2 Start with 99 lives--player 1 15B NN8A-AADN 16A JW3A-CA4J Infinite lives--player 1 16B JW3A-CA4Y 17A SATA-DJVW Rings worth 2--player 2 17B SATA-DJW8 18A SATA-DNVW Rings worth 3--player 2 18B SATA-DNW8 19A SATA-DTVW Rings worth 4--player 2 19B SATA-DTW8 20A SATA-DYVW Rings worth 5--player 2 20B SATA-DYW8 21A SATA-D2VW Rings worth 6--player 2 21B SATA-D2W8 22A SATA-D6VW Rings worth 7--player 2 22B SATA-D6W8 23A SATA-DAVW Rings worth 8--player 2 23B SATA-DAW8 24A AE8A-AAD8 Start with 1 life instead of 3--player 2 24B AE8A-AADW 25A AY8A-AAD8 Start with 5 lives--player 2 25B AY8A-AADW 26A A68A-AAD8 Start with 7 lives--player 2 26B A68A-AADW 27A BE8A-AAD8 Start with 9 lives--player 2 27B BE8A-AADW 28A DE8A-AAD8 Start with 25 lives--player 2 28B DE8A-AADW 29A GJ8A-AAD8 Start with 50 lives--player 2 29B GJ8A-AADW 30A KN8A-AAD8 Start with 75 lives--player 2 30B KN8A-AADW 31A NN8A-AAD8 Start with 99 lives--player 2 31B NN8A-AADW 32A JXGA-CA7G Infinite lives--player 2 32B JXGA-CA7W 33A KBVT-CAE2 Jump lower 33B KBVT-CAE2 34A FVVT-CAE2 Jump a little higher 34B FVVT-CAE2 FOR CODES 35 AND 36, SWITCH OFF IF YOU GET STUCK SOMEWHERE OR WANT TO SINK IN WATER 35A EBVT-CAE2 Jump a lot higher 35B EBVT-CAE2 36A CBVT-CAE2 Jump really high 36B CBVT-CAE2 37A A02T-CAF8 Sonic stays invincible for a shorter time after getting hit 37B A02T-CAGL 38A 982T-CAF8 Sonic stays invincible for a longer time after getting hit 38B 982T-CAGL 39A ALTA-CA8N Sonic becomes invisible and invincible for the rest of the level after getting hit--must have at least one ring (switch off and then on to make Sonic visible) 39B ALTA-CA82 40A ALTA-CA9J Once invincible (stars), Sonic stays Invincible for the rest of the level 40B ALTA-CA9Y 41A ATTT-CA4W Sonic doesn't lose rings when hit 41B ATTT-CA58 42A ATTT-CA5G Tails doesn't lose rings when hit 42B ATTT-CA6W 43A AH2T-CAH6 Sonic needs only 1 ring instead of 50 to enter special stage after touching a star post 43B AH2T-CAHN WITH CODES 44 THRU 57, THE COUNTER DOESN'T SHOW THE EXTRA RINGS, BUT YOU DO GET THEM 44A SBJA-HJWJ Rings worth 2 in special stages--Sonic 44B SBJA-HJV2 45A SBJA-HNWJ Rings worth 3 in special stages--Sonic 45B SBJA-HNV2 46A SBJA-HTWJ Rings worth 4 in special stages--Sonic 46B SBJA-HTV2 47A SBJA-HYWJ Rings worth 5 in special stages--Sonic 47B SBJA-HYV2 48A SBJA-H2WJ Rings worth 6 in special stages--Sonic 48B SBJA-H2V2 49A SBJA-H6WJ Rings worth 7 in special stages--Sonic 49B SBJA-H6V2 50A SBJA-HAWJ Rings worth 8 in special stages--Sonic 50B SBJA-HAV2 51A SBJA-HJWR Rings worth 2 in special stages--Tails 51B SBJA-HJV8 52A SBJA-HNWR Rings worth 3 in special stages--Tails 52B SBJA-HNV8 53A SBJA-HTWR Rings worth 4 in special stages--Tails 53B SBJA-HTV8 54A SBJA-HYWR Rings worth 5 in special stages--Tails 54B SBJA-HYV8 55A SBJA-H2WR Rings worth 6 in special stages--Tails 55B SBJA-H2V8 56A SBJA-H6WR Rings worth 7 in special stages--Tails 56B SBJA-H6V8 57A SBJA-HAWR Rings worth 8 in special stages--Tails 57B SBJA-HAV8 FOR CODES 58 THRU 64, DON'T GRAB MORE CHAOS EMERALDS THAN THE AMOUNT YOU NEED 58A ACZT-CACA Need 0 chaos emeralds to become Super Sonic (in addition to rings) 58B ACZT-CACN 59A AGZT-CACA Need 1 Chaos Emerald to become Super Sonic (in addition to rings) 59B AGZT-CACN 60A ALZT-CACA Need 2 chaos emeralds to become Super Sonic (in addition to rings) 60B ALZT-CACN 61A ARZT-CACA Need 3 chaos emeralds to become Super Sonic (in addition to rings) 61B ARZT-CACN 62A AWZT-CACA Need 4 chaos emeralds to become Super Sonic (in addition to rings) 62B AWZT-CACN 63A A0ZT-CACA Need 5 chaos emeralds to become Super Sonic (in addition to rings) 63B A0ZT-CACN 64A A4ZT-CACA Need 6 chaos emeralds to become Super Sonic (in addition to rings) 64B A4ZT-CACN 65A AGZT-CACJ + K4ZT-CA9N Need 1 ring to become Super Sonic (in addition to chaos emeralds), don't lose rings with time 65B AGZT-CACY+ K4ZT-CA92 66A A0ZT-CACJ Need 5 rings to become Super Sonic (in addition to chaos emeralds) 66B A0ZT-CACY 67A BLZT-CACJ Need 10 rings to become Super Sonic (in addition to chaos emeralds) 67B BLZT-CACY 68A DGZT-CACJ Need 25 rings to become Super Sonic (in addition to chaos emeralds) 68B DGZT-CACY 69A FCZT-CACJ Need 40 rings to become Super Sonic (in addition to chaos emeralds) 69B FCZT-CACY 70A K4ZT-CA9N Super Sonic doesn't lose rings with time 70B K4ZT-CA92 71A RE8A-A60W Level select menu--at title screen, hold down A while pressing start 71B RE8A-A60G 72A 2VAT-BCRN Start most levels with some rings--1-player game only (number of rings varies with stage, and you can still lose rings) 72B 2VAT-BCRA
To regain Super Sonic, let yourself get hit, then turn into a ring (press B) and place at least 50 rings on Tails. Exit debug mode (press B) and jump to become Super Sonic with Super Tails as a follower.
Genre: Platform | Players: 1-2 |
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If those methods don't work, try this. First you must have Sonic 2. Hook it up and put in the level select code, then put in the debug code and press START. When the screen with Sonic & Tails (Miles) pull out the game but DON'T turn it off and plug in Sonic 3. Now hold Up + A and press RESET.
When the main screen comes up press DOWN three times and you should see sound test go there hilight the level you want and hold A and press start. Now while playing press B turn into a sprite press A to change and C to paste it.
Alternatively, enter the Sound Test code and play sounds 2, 4, 5, 6 in order. If you did it correctly, the Emerald sound will play.
AA6T-AAXC Level select AWHA-CA92 Don't lose rings SCGT-DJYL Rings worth 2 SCGT-DNYL Rings worth 3 SCGT-DTYL Rings worth 4 SCGT-DYYL Rings worth 5 SCGT-D2YL Rings worth 6 SCGT-D6YL Rings worth 7 SCGT-DAYL Rings worth 8 KRGT-CAE0 75 Rings needed for a free guy GLGT-CAE0 50 Rings needed for a free guy D4GT-CAE0 30 Rings needed for a free guy CWGT-CAE0 20 Rings needed for a free guy BLGT-CAE0 10 Rings needed for a free guy HCGT-DJZY Get 2 free guys for 100 rings instead of 1 HCGT-DNZY Get 3 free guys for 100 rings HCGT-DTZY Get 4 free guys for 100 rings HCGT-DYZY Get 5 free guys for 100 rings HCGT-D2ZY Get 6 free guys for 100 rings HCGT-D6ZY Get 7 free guys for 100 rings HCGT-DAZY Get 8 free guys for 100 rings AC5A-CAHN Super ring powerup worth 0 A05A-CAHN Super ring powerup worth 5 instead of 10 B85A-CAHN Super ring powerup worth 15 CW5A-CAHN Super ring powerup worth 20 DG5A-CAHN Super ring powerup worth 25 D45A-CAHN Super ring powerup worth 30 GL5A-CAHN Super ring powerup worth 50 NW5A-CAHN Super ring powerup worth 100 (1-Up every time) AJZA-CA8N Super Sonic doesn't lose rings AJ3A-CA7A Infinite lives AG4T-AAH4 Start with 1 life AL4T-AAH4 Start with 2 lives A04T-AAH4 Start with 5 lives BL4T-AAH4 Start with 10 lives DG4T-AAH4 Start with 25 lives GL4T-AAH4 Start with 50 lives NR4T-AAH4 Start with 99 lives ACAT-CAB6 Shield can be activated multiple times AJRT-CA8R Invincibility power-ups last forever 986A-CAB6 Invincibility lasts almost twice as long KR6A-CAB6 Invincibility lasts half as long E06A-CAB6 Invincibility lasts 1/4 as long SCFT-BJT4 Only need 6 chaos emeralds SCFT-BNT4 Only need 4 chaos emeralds SCFT-BTT4 Only need 3 chaos emeralds SCFT-B2T4 Only need 2 chaos emeralds SCGA-BL0N + A4GA-A28T Blue spheres worth 2 SCGA-BR0N + A4GA-A28T Blue spheres worth 3 SCGA-BW0N + A4GA-A28T Blue spheres worth 4 SCGA-B00N + A4GA-A28T Blue spheres worth 5 SCGA-B40N + A4GA-A28T Blue spheres worth 6 SCGA-B80N + A4GA-A28T Blue spheres worth 7 SCGA-BC0N + A4GA-A28T Blue spheres worth 8 ACGA-AA8T 1 Blue sphere needed for chaos emerald TAYA-CRB6 Bonus jump AAYA-CWB6 Super jump AAYA-C0B6 Mega-jump ATST-CA38 Never drown (must switch off for some spring-pad jumps)
Note: You might notice a few levels you haven't seen before, but you can't select them. Those levels were originally intended for the game, but were pulled in order to release the game on time.
Enter the Sound Test menu and choose any zone. Hold A and press Start. You should be Tails and be in debug mode. From here press B, then press A until you see a box. Press C to select it, then press B to return to Tails.
To enable Super Tails, jump on the box. Tails will look weird and can not be hurt or lose any rings. He can still get squashed and drowned, though, so be careful in the Ice Cap zone. You will have do this at the beginning of each zone. Robotnik can hurt him at the very end of Launch Base zone-act 2.
Genre: Platform | Players: 1-2 |
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Note: In case you're wondering, I've left out the passwords deliberately. There are over 32,000 bonus rounds in Sonic & Knuckles. I can't possibly list them all on the page, nor is there much point to doing so since the levels are nearly identical. Thank you.
Method 1: Activate level select and hold A and press Start while selecting any stage.
Method 2: Follow the intructions for the easier method in Sonic 3.
Note: This trick doesn't work with Tails.
AJNA-AA32 Level select AB6A-CACW Super Knuckles (no emeralds) AF6A-CADA Super Kunckles in 1 ring AANA-DYAO Very High Jump for Knuckles ZAPT-CRH0 Enter Debug mode by pressing Down ACCT-CA6W Never drown ACCT-CA2W When you are about to drown, you return to the title screen AALA-AAA8 Music still plays when you pause the game AEEA-AXCW Screen blinks and flashes strange colors most of the time XA7T-AAY8 Sonic Knuckles and Tails are completely black! XA7T-AAE4 Sonic Knuckles and Tails are completely black except for white eyes AKVT-AA76 Keep rings between levels RGSA-A6AN Rings leave sparkles in the special stages RGSA-A6WY Blue spheres disappear and count as rings HXRT-AC6A Time goes up on the clock really fast but when it reaches 10 minutes it goes back to 9 minutes NTBT-CB50 Never die, even when smashed! AANA-DYYY Sonic doesn't spin when jumping! RENT-CNA6 Sonic can always use Hyper Sonic's flash attack by pressing A, B, or C twice WAPT-D2BO Things go so fast it's hard to tell what's going on! AAXT-CBA4 Sonic never gets dashing AWXT-CADA When hit your rings fall from the sky! BFKT-AAGO 9 lives GKKT-AAGO 50 lives K2WA-CA4J Infinite lives
For Sonic 3: Activate level select (Up, Up, Down, Down, Up, Up, Up, Up) and hold C and press Start.